About



Marc HasselbalchCopenhagen, Denmark As a sound designer and technical sound designer for video games and interactive projects I try, whatever the project may be, to find the little pockets of interest and character that are needed to bring a project to life and make it scratch at the surface of the obvious – to infuse it with an emotional and aesthetic weight and to do all in my power to express through sound what is more or less only, or perhaps most clearly, expressed through sound. This may be the directly intangible, the abstract, things that are not directly accessible through other means.

I value the little nuances in sound, the character that defines it, through subtle or grandiose gestures. 

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