ReaperToWwise - game audio implementation tool

ReaperToWwise is a game audio implementation tool that enables you to post events and set game syncs in an open Wwise project from the comfort of the Reaper timeline - without needing to have a game engine running.

You are able to post events, set switches, states, triggers and RTPCs with the use of empty items by writing text commands in the Notes field as well as being able to drive RTPCs with automation envelopes.

It’s basically a more featureful, timeline-version of a Soundcaster session.

Go to the Github repo and follow the README to download and install: https://github.com/mhasselbalch/ReaperToWwise